๐ฏ Reference / Engine Family Quake / Source Engine Sensitivity Converter This entry represents the shared 0.022 yaw convention used across the entire Source and id Tech engine family โ pick it if you want to convert to or from that baseline directly rather than a specific title like CS2 or TF2.
โ๏ธ Engine: id Tech / Source (generic) ๐ Yaw: 0.022
Input (From)
๐ฏ Valorant๐ซ CS2๐ช Apex๐ก๏ธ OW2๐ฐ Fortnite
Source Game Valorant CS:GO / CS2 Apex Legends Overwatch 2 Call of Duty: Warzone / MW3 Rainbow Six Siege Fortnite Battlefield 2042 PUBG Destiny 2 Quake / Source Engine Roblox Minecraft (Java) Marvel Rivals THE FINALS Rust Deadlock Team Fortress 2 Left 4 Dead 2 Titanfall 2 Halo Infinite Escape from Tarkov Grand Theft Auto V Insurgency: Sandstorm Squad Hunt: Showdown DayZ Warframe ARK: Survival Evolved Diabotical Half-Life 2 Portal 2 Garry's Mod Counter-Strike: Source Left 4 Dead Black Mesa Quake Champions Back 4 Blood Splitgate Helldivers 2 Counter-Strike 1.6 Half-Life Call of Duty: Black Ops 6 Paladins Quake III Arena DOOM Eternal Counter-Strike: Condition Zero Team Fortress Classic Fallout 76 Battalion 1944 Reflex Arena Krunker.io DOOM (2016) Wolfenstein II: The New Colossus Wolfenstein: Youngblood Return to Castle Wolfenstein Wolfenstein: Enemy Territory Star Wars Jedi Knight II: Jedi Outcast Star Wars Jedi Knight: Jedi Academy Xonotic OpenArena Quake Quake II Quake Live Quake 4 Deep Rock Galactic Risk of Rain 2 Splitgate 2 Ready or Not Roboquest Insurgency (2014) Payday 2 Delta Force Arc Raiders Marathon Farlight 84 R.E.P.O. PEAK FragPunk Combat Master Blood Strike Strinova Sea of Thieves Dead by Daylight Ultrakill Enlisted Crossfire
โ ๏ธ Important: Windows Mouse Settings โผ
Output (To)
๐ฏ Valorant๐ซ CS2๐ช Apex๐ก๏ธ OW2๐ฐ Fortnite
Target Game Valorant CS:GO / CS2 Apex Legends Overwatch 2 Call of Duty: Warzone / MW3 Rainbow Six Siege Fortnite Battlefield 2042 PUBG Destiny 2 Quake / Source Engine Roblox Minecraft (Java) Marvel Rivals THE FINALS Rust Deadlock Team Fortress 2 Left 4 Dead 2 Titanfall 2 Halo Infinite Escape from Tarkov Grand Theft Auto V Insurgency: Sandstorm Squad Hunt: Showdown DayZ Warframe ARK: Survival Evolved Diabotical Half-Life 2 Portal 2 Garry's Mod Counter-Strike: Source Left 4 Dead Black Mesa Quake Champions Back 4 Blood Splitgate Helldivers 2 Counter-Strike 1.6 Half-Life Call of Duty: Black Ops 6 Paladins Quake III Arena DOOM Eternal Counter-Strike: Condition Zero Team Fortress Classic Fallout 76 Battalion 1944 Reflex Arena Krunker.io DOOM (2016) Wolfenstein II: The New Colossus Wolfenstein: Youngblood Return to Castle Wolfenstein Wolfenstein: Enemy Territory Star Wars Jedi Knight II: Jedi Outcast Star Wars Jedi Knight: Jedi Academy Xonotic OpenArena Quake Quake II Quake Live Quake 4 Deep Rock Galactic Risk of Rain 2 Splitgate 2 Ready or Not Roboquest Insurgency (2014) Payday 2 Delta Force Arc Raiders Marathon Farlight 84 R.E.P.O. PEAK FragPunk Combat Master Blood Strike Strinova Sea of Thieves Dead by Daylight Ultrakill Enlisted Crossfire
Converted Sensitivity
Calculated from Quake / Source Engine's real yaw constant โ 0.022ยฐ of camera rotation per mouse count โ not a generic multiplier table.
๐ฏ Test this sensitivity now in Aim Trainer (free) โ ๐ข Very Low Sensitivity Full arm-aimer โ large sweeps, high precision tracking
Pro Average 42 cm/360ยฐ
0 cm Pro Zone (40โ60cm) 80cm+
Input Delay 1.00 ms
ยฐ/poll cycle 0.009ยฐ
Reports/sec 1.000
Your Equivalent Sensitivity in Other Games See instantly which sensitivity to configure across other games based on your DPI.
View all 86 games Frequently Asked Questions About Quake / Source Engine Sensitivity What's the difference between this and picking a specific game like CS2? None mathematically โ both use 0.022. This generic entry exists for converting to the engine-family baseline itself rather than one specific title.