Supported Games

DCPROSENS supports 87 games for precision sensitivity conversion. All conversions use the exact yaw values for each game engine.

Valorant

Yaw: 0.070000

CS:GO / CS2

Yaw: 0.022000

Apex Legends

Yaw: 0.022000

Overwatch 2

Yaw: 0.006600

Call of Duty: Warzone / MW3

Yaw: 0.006600

Rainbow Six Siege

Yaw: 0.005720

Fortnite

Yaw: 0.005555

Battlefield 2042

Yaw: 0.022000

PUBG

Yaw: 0.007070

Destiny 2

Yaw: 0.006600

Quake / Source Engine

Yaw: 0.022000

Roblox

Yaw: 0.200000

Minecraft (Java)

Yaw: 0.600000

Marvel Rivals

Yaw: 0.022000

THE FINALS

Yaw: 0.006600

Rust

Yaw: 0.112470

Deadlock

Yaw: 0.022000

Team Fortress 2

Yaw: 0.022000

Left 4 Dead 2

Yaw: 0.022000

Titanfall 2

Yaw: 0.022000

Halo Infinite

Yaw: 0.022500

Escape from Tarkov

Yaw: 0.113636

Grand Theft Auto V

Yaw: 0.006600

Insurgency: Sandstorm

Yaw: 0.140000

Squad

Yaw: 0.175000

Hunt: Showdown

Yaw: 0.022000

DayZ

Yaw: 0.179000

Warframe

Yaw: 0.014000

ARK: Survival Evolved

Yaw: 0.175000

Diabotical

Yaw: 0.016670

Half-Life 2

Yaw: 0.022000

Portal 2

Yaw: 0.022000

Garry's Mod

Yaw: 0.022000

Counter-Strike: Source

Yaw: 0.022000

Left 4 Dead

Yaw: 0.022000

Black Mesa

Yaw: 0.022000

Quake Champions

Yaw: 0.022000

Back 4 Blood

Yaw: 0.175000

Splitgate

Yaw: 0.009501

Helldivers 2

Yaw: 0.017500

Counter-Strike 1.6

Yaw: 0.022000

Half-Life

Yaw: 0.022000

Call of Duty: Black Ops 6

Yaw: 0.006600

Paladins

Yaw: 0.009200

Quake III Arena

Yaw: 0.022000

DOOM Eternal

Yaw: 0.022000

Counter-Strike: Condition Zero

Yaw: 0.022000

Team Fortress Classic

Yaw: 0.022000

Fallout 76

Yaw: 0.017500

Battalion 1944

Yaw: 0.017500

Reflex Arena

Yaw: 0.005730

Krunker.io

Yaw: 0.137600

DOOM (2016)

Yaw: 0.022000

Wolfenstein II: The New Colossus

Yaw: 0.022000

Wolfenstein: Youngblood

Yaw: 0.022000

Return to Castle Wolfenstein

Yaw: 0.022000

Wolfenstein: Enemy Territory

Yaw: 0.022000

Star Wars Jedi Knight II: Jedi Outcast

Yaw: 0.022000

Star Wars Jedi Knight: Jedi Academy

Yaw: 0.022000

Xonotic

Yaw: 0.022000

OpenArena

Yaw: 0.022000

Quake

Yaw: 0.022000

Quake II

Yaw: 0.022000

Quake Live

Yaw: 0.022000

Quake 4

Yaw: 0.022000

Deep Rock Galactic

Yaw: 0.013400

Risk of Rain 2

Yaw: 0.500000

Splitgate 2

Yaw: 0.011160

Ready or Not

Yaw: 0.011000

Roboquest

Yaw: 0.000420

Insurgency (2014)

Yaw: 0.022000

Payday 2

Yaw: 0.015600

Delta Force

Yaw: 0.005555

Arc Raiders

Yaw: 0.006600

Marathon

Yaw: 0.006600

Farlight 84

Yaw: 0.005555

R.E.P.O.

Yaw: 0.022000

PEAK

Yaw: 0.022000

FragPunk

Yaw: 0.005555

Combat Master

Yaw: 0.022000

Blood Strike

Yaw: 0.005555

Strinova

Yaw: 0.005555

Sea of Thieves

Yaw: 0.005555

Dead by Daylight

Yaw: 0.005555

Ultrakill

Yaw: 0.022000

Enlisted

Yaw: 0.017500

Crossfire

Yaw: 0.022000

How Does the Sensitivity Converter Work?

Every game uses a different yaw value โ€” a technical constant that determines how many degrees your camera rotates per unit of mouse movement. Our converter uses these exact values to calculate a mathematically precise sensitivity conversion that preserves your cm/360 (physical centimeters per full 360ยฐ rotation).

For example, Valorant uses a yaw of 0.07 while CS2 uses 0.022. If you play Valorant at sensitivity 0.3, the equivalent CS2 sensitivity is: 0.3 ร— (0.07 / 0.022) = 0.954.

Most Popular Conversions

Open Sensitivity Converter โ†’